In this tutorial we will use a particle system in Blender 3.5 to create a morphing effect from one vector icon to another! This effect also works with text, which I cover in my second channel video here: Get access to unique project files and 8K wallpapers on my Patreon: Software used: Open Source SVG Icons: #b3d #simulation 00:00 What we'll be creating 00:27 Importing the vector icon 01:11 Setting up the particle emitter 03:33 Simulating the particle transition 07:37 Setting up the turbulence force field 10:10 Adding noise to the force field 11:32 Adding another vector icon 13:30 Tweaking force fields 14:34 Making particles visible in rendered view 16:47 Setting up procedural particle shader 18:59 Adding camera, light and background 20:39 Render and export settings 21:28 Final result
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