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10 Key Quest Design Lessons from The Witcher 3 and Cyberpunk 2077

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Learn the 10 most important and universal quest design lessons, based on Pawe Sasko’s 17 years of experience in the video game industry, and illustrated by examples from The Witcher 3 and Cyberpunk 2077. The all-virtual GDC Showcase is happening this June 27-29! For more information, be sure to visit our website and follow the #GDCShowcase hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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