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GTR 2 | +HQ Anniversary Patch | 11520x2160 | Triple 4K Monitor setup | RTX 3090 | 5950X

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In this video i used samsung s8 phone to record the main footage, however i still had to use audacity to record in game sound which can reduce around 1-3% of cpu performance in cpu limited workloads. In this game i used 61 ai count in spa and monza tracks. Also you can ignore my avg/1%/0.1% low's tracking in this video for the most part, because apparently game had same keys bound for changing camera angles as my custom fps tracking in msi afterburner. So i started to track them before gameplay thus nonsensical “1“ and “0“ values. Maybe consider subscribing for more videos just like this 🔴 For recording i used Nvidia Shadowplay. Shadowplay settings: 3840x2160 resolution; Framerate: 60; Bitrate: 70mbps. PC info: cpu: AMD Ryzen™ 9 5950X; gpu:GeForce RTX™ 3090 GAMING OC; ram: G Skill TridentZ 64gb DDR4 3200 MHz cl14(4 sticks, dual channel); mobo: ROG Crossha

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