Check out the updated version of the whole workshop in this playlist: Optional assets, scenes, and project files: Hey, I just met you, and this is crazy, but here's my twitter, so follow maybe? I've heard this many times: Houdini modeling is not great, or “stay away from it“, and even worse versions of this notion. In this episode we will dive straight into various modeling techniques, and see for ourselves whether Hoduini can deliver. Spoiler alert – it totally does. We will talk about Polywire, PolyExtrude, PolyBevel nodes. Look at combining those. Beveling edges as well as points, even on curves. Some curve resampling, mirror and split functions, converting to VDB and back again to smooth geo, and that's not all – it's a long list. In fact, I'll show you a procedural way of modeling with curves, which I personally like a l
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