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Creating a CONTROL RIG for cars in Unreal Engine 5 for animation using Sequencer

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Learn how to setup a control rig in UE5 using a rigged and skinned car/vehicle model that you can use to animate directly in sequencer. Perfect if you want to animate by hand like a traditional 3D package and not use blueprints etc to make the car move around your scene. This is the second part where we'll dive into Unreal Engine and continue working with our rigged car from Blender. Watch the first part here: ๐Ÿ’ก 00:00 Intro to video ๐Ÿ’ก 00:20 tiedtke. ๐Ÿ’ก 00:30 Overview ๐Ÿ’ก 01:05 Importing Skeletal Meshes ๐Ÿ’ก 02:05 Creating a Control Rig ๐Ÿ’ก 09:20 Animating the Car and Control Rig ๐Ÿ’ก 10:15 Quick tip - Hide decals on meshes ๐Ÿ’ก 10:30 Boring footage of me animating ๐Ÿ’ก 12:50 Outro Meshes used in the video: ๐Ÿ”ธ Porsche 911 993 GT2 by tiedtke - Thanks for watching, if you like the video feel free to like and subscribe for more tutorials on #unrealengine #lumen and #3d Follow my journey to become a Layout, Modeler and Lighting 3D artist working in the industry. ๐—–๐—ผ๐—ป๐—ป๐—ฒ๐—ฐ๐˜ ๐˜„๐—ถ๐˜๐—ต ๐—บ๐—ฒ! ๐Ÿ–๏ธ ๐Ÿ”ธ ARTSTATION - ๐Ÿ”ธ IG - ๐Ÿ”ธ LINKEDIN - ๐Ÿ”ธ FB - ๐Ÿ”ธ PORTFOLIO - ๐—Ÿ๐—ผ๐—ผ๐—ธ๐—ถ๐—ป๐—ด ๐˜๐—ผ ๐—ฏ๐—ฒ๐—ฐ๐—ผ๐—บ๐—ฒ ๐—ฎ ๐—ฝ๐—ฟ๐—ผ ๐˜ƒ๐—ถ๐—ฑ๐—ฒ๐—ผ๐—ด๐—ฟ๐—ฎ๐—ฝ๐—ต๐—ฒ๐—ฟ? ๐Ÿ˜ ๐—›๐—ฒ๐—ฟ๐—ฒ'๐˜€ ๐˜„๐—ต๐—ฎ๐˜ ๐—œ ๐˜‚๐˜€๐—ฒ ๐—ณ๐—ผ๐—ฟ ๐—บ๐˜† ๐˜„๐—ผ๐—ฟ๐—ธ. ๐Ÿ’ป ๐—ฆ๐—ผ๐—ณ๐˜๐˜„๐—ฎ๐—ฟ๐—ฒ: ๐Ÿ”ธ Adobe Premiere Pro ๐Ÿ”ธ Autodesk Maya 2022 ๐Ÿ”ธ Blender 3.0 ๐Ÿ”ธ Unreal Engine 5 ๐Ÿ”ธ Adobe After Effects ๐Ÿ”ธ Adobe Photoshop ๐Ÿ”ธ Foundry Nuke ๐Ÿ”ธ DaVinci Resolve ๐ŸŽฅ ๐—–๐—ฎ๐—บ๐—ฒ๐—ฟ๐—ฎ๐˜€: ๐Ÿ”ธ Sony Alpha A7S III ๐Ÿ”ธ Sony Alpha A6300 ๐Ÿ”ธ Insta360 One R ๐Ÿ“ท ๐—Ÿ๐—ฒ๐—ป๐˜€๐—ฒ๐˜€: ๐Ÿ”ธ XEEN 16mm T2,6 Cinema Prime ๐Ÿ”ธ Sigma 24-70mm 2.8 ART ๐Ÿ”ธ Samyang 12mm 2.0 ๐Ÿ”ธ Takumar 135mm F3,5 M42 mount ๐Ÿ”ธ Helios 44-2 58mm F2 w/ M42 to EF adapter ๐Ÿ’ก ๐—Ÿ๐—ถ๐—ด๐—ต๐˜๐˜€: ๐Ÿ”ธ Aputure LS 300D ๐Ÿ”ธ Aputure LS 120D II ๐Ÿ’ป ๐—˜๐—ฑ๐—ถ๐˜๐—ถ๐—ป๐—ด: ๐Ÿ”ธ AMD Ryzen Threadripper 5800X ๐Ÿ”ธ NVidia Geforce GTX 3090 ๐Ÿ”ธ NVidia Geforce GTX 1080 TI ๐Ÿ”ธ Logitech MX Master ๐Ÿ”ธ Microsoft Designer Keyboard ๐Ÿ’พ ๐—ฆ๐˜๐—ผ๐—ฟ๐—ฎ๐—ด๐—ฒ: ๐Ÿ”ธ LaCie 4TB Rugged Portable HDD ๐Ÿ”ธ Sandisk 128GB 170mb/s SD card ๐Ÿ”ธ Prograde 128GB V90 300mb/s SD card I've worked 8 years as a Director of Photography in Sweden, working on projects ranging from feature films to commercials and music videos. Currently studying at Visual Magic in Skellefteรฅ, Sweden. Years active in the 3D industry is about 1 year. Focusing on 3D modeling, layout and lighting which is my passion. โœ‰๏ธ For any business inquiries, email me at michael@ ๐Ÿ‘‹ For any personal questions DM me at ___________________ Keywords for Youtube indexing (ignore): blender unrealengine maya autodesk 3ds max maxon cinema4d compositing after effects visual magic reel demo showreel lamborghini diablo character creation unreal engine 5 layer wireframe compositor nuke houdini michael tiedtke animation animated artstation music video director lighting td vfx supervisor comp artist art digital matte painting clean up reflection hdri hdr roto scoping texturing zbrush studio render renderman the foundary red giant plug in lens flare sony a7s iii layout lead senior 2021 octane arnold renderfarm storyboard concept artist breakdown bts behind the scenes eevee update swedish rigging weights skinning armature rig control controller

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