The plugin page and the full list of changes are here: 00:00 Introduction 00:12 Metaball Gradient Mesh 00:42 Droplets on water 01:54 Ripple Propagation What's new?! 🚀 — Three new effects: 1. “Metaball Gradient Mesh“ – a powerful tool to create a 2D gradient using control points on the canvas. 2. “Droplets on water“ – effect-simulation of drops on water / rain. There are two modes: in one (“dots“) each drop is created and customized individually, in the other (“rain“) the distribution of drops is random, each drop cannot be customized individually. 3. “Ripple Propagation“ – effect-simulation of wave propagation. There are two modes: in one (“noise“), the waviness is set by the noise distribution, in the other (“image“) the initial waviness is set by the brightness distribution on the image itself. — Innovations in the preview window: you can now customize the background and hide inactive control points, and progress is shown when rendering a effect-simulation; in the minimalist interface, the buttons above the preview are now moved slightly beyond the edges of the preview area so that they less overlap the working area. — Improved the color picker interface: the color picker now opens next to the input field. These are only the most noticeable changes. Extensive work has been done to optimize and organize the code, and several components have been rewritten. ___________ Версия видео для русскоязычных: ___________ The following music was used for this media project: Music: Impact Prelude by Kevin MacLeod Free download: License (CC BY 4.0):
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