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C++/Game Tutorial 27: new, delete, and delete

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In this episode we learn how to allocate variables on the heap using the new operator, and how to delete them from the heap with delete or delete[]! We also learn a little more about the difference between a by reference parameter and a pointer, and we learn that we should use nullptr instead of NULL :) Twitter: Seed Of Andromeda Channel: Seed Of Andromeda Website:

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