Project Files : . In this episode of the Unreal engine helicopter flying system, I am going to implement shooting projectiles system. When the player shoots with the machine gun of the helicopter, an array of bullets will be spawned and fly away from the nozzle of the gun towards the direction aiming. Aiming direction will be calculated based on the direction player looking at through he camera ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Full third person shooter series : Join t
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