In this presentation, Nick Penwarden, VP of Engineering, and Marcus Wassmer, Engineering Director, cover the features in Unreal Engine that will be crucial to the success of developing the next generation of games, and reveal innovative features being developed that will revolutionize game development. Then, Jerome Platteaux, Art Director, provides an in-depth look at how Epic created the “Lumen in the Land of Nanite“ UE5 demo. This presentation is part of Unreal Fest Online 2020. Learn more and register
Hide player controls
Hide resume playing