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aidencantcode How to create a PS1 Style Horror game in Unity | In-depth Tutorial

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🎯 Загружено автоматически через бота: 🚫 Оригинал видео: 📺 Данное видео принадлежит каналу «aidencantcode» (@aidencantcode). Оно представлено в нашем сообществе исключительно в информационных, научных, образовательных или культурных целях. Наше сообщество не утверждает никаких прав на данное видео. Пожалуйста, поддержите автора, посетив его оригинальный канал. ✉️ Если у вас есть претензии к авторским правам на данное видео, пожалуйста, свяжитесь с нами по почте support@, и мы немедленно удалим его. 📃 Оригинальное описание: This is a better version of the original video on how to create a ps1 style horror game using unity by hacktic In this video ill be going in depth on the basics on how to set the project up if ure just a beginner, consider this tutorial a sequel or prequel tto the original tutorial, The video is a bit long and i showed you how to set up a terrain, how to get a retro pixelated effect on the camera, how to set up the scene to look good in different lighting conditions etc. I also went a little in detail with how to use the PS1 shader and how to use it with fog and pbr rendering, most issues are covered Which you might face while following the main tutorial Links are all here :D Support my channel at my patreon - • Resources used and needed Go Painter - PS1 Shaders - PS1 Shaders (Upgraded Improved) - Skybox used - Tree models used - Original Video - • Resources Articles that were helpful while making this project PS1 Fog rendering - PS1 Affine Texture Mapping - #:~:text=How the PS1 Handles Textures,axis depth of each vertex. Vertex jittering - Timestamps Intro Skybox and Environment Texture Downscaling Shaders Terrain Texturing the Terrain The Issue with Fog Environment Tree issue and Clipping The Problem with Terrain and Trees The Solution to a Common Problem Way to make your Environment look good PS1 Image Effects and Post Processing Texturing other stuff Ps1 style Volumetric Lights Environmental Lighting Finished Result

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