Low polygonal game ready animated model of bones dragon in 3D Max file version 2009. Asset can be imported and used with Unity 4 Mechanim. I used Character Studio 3D MAX to make animations. Character has 46 animations. Last 15 animations contain “root motion“ information which required by Unity 4 Mechanim. Animation list: 1. Dragon_Idle: 0 - 75 fr., 2. Dragon_going_asleep: 76 - 116 fr., 3. Dragon_sleeping: 117 - 217 fr., 4. Dragon_waking_up: 218 - 258 fr., 5. Dragon_Looking_around: 259 - 409 fr.,
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