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Until Dawn - Observations on Interactive Drama Design RagnarRox Game Design++

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Does Until Dawn bring the genre of interactive drama/narrative simulators/Telltale-ish adventure games forward? Does it make more sense to tell a clichée teenie slasher movie narrative in an interactive environment? Let's find out! If you want to support the show, please visit my Patreon. Facebook: Twitter: Steam: Thanks and kudos to Mark Brown (Game Maker's Toolkit):

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