Support us on Patreon: Mo visited the Art Gallery of Ontario and got inspired. In This video he's using Solaris, Karma XPU and MaterialX to shade and render the sculpture created in this tutorial: Download Project Files: 00:00 - Intro 00:55 - Coloring Lines 03:20 - Tangents, Width & Line Attributes 04:32 - Solid Surfaces 06:22 - Importing Geometry into Solaris 07:35 - Rest Of The Render Setup 08:19 - Viewport & Viewport Settings 09:06 - Loading an HDRI 09:52 - Building A MaterialX Shader 13:29 - Specular Anisotropy 15:11 - Procedural Bump Map Using Noise 18:15 - Adding A Background Cyclo 20:27 - Shading The Background 21:58 - Saving Frames From Viewport 22:27 - Infamous Last Words
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