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Capcom Vs. SNK 2 EO playthrough (Gamecube)

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Playthrough with Ken, Rock and Ryo, using the EX1-groove and fighting Ultimate Rugal as the final boss. Since the Gamecube controller's button layout isn't very good for 2D fighters, Capcom figured a way around it by having an additional control scheme that lets you do special moves by moving the C stick in a certain direction, and having stuff like rolls assigned to the face buttons. This leaves the shoulder buttons free for punches and kicks -you have to press them lightly or strongly to get the desired punch or kick. Movement is restricted to the thumb stick rather than the d-pad. So yeah the control scheme blows and you really want to be getting the Dreamcast, PS2 or Xbox versions of CvS 2 instead.

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