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The Future of Fighting Games One Button Special Moves and the Controller Arms Race

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The debate about easier inputs for fighting game moves has been going on for years, but it's intensified in recent years by games pushing further and further in that direction. I thought it'd be interesting to explore one button specials and how fighting game inputs at large need to contend with all of the different types of controllers out there these days. The accompanying blog post can be found here: 00:00 Intro 00:23 The History of One Button Special Moves 02:40 Modern Controls in Street Fighter 6 05:41 Simple Inputs in Granblue Fantasy Versus 06:31 One Button Specials—Problems and Limitations 08:05 The Controller Arms Race 10:48 Conclusion Find me: Website: ​ Twitter: @madmrbacon @pressbuttonwin The background music are Bulby's 8-bit remixes of Guile's Theme: Ryu's Theme (UMvC3): http

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