In this game dev experiment, we go over the process of coding a 3D snake game inside a retro computer using Three JS. We start by coding a simple snake game in 3D. Then we map the game scene onto a 2D plane geometry and add shader effects. Finally, we load a retro computer model (by James Harness) and map the game onto the monitor. 📖 Code - 🐦 Twitter - 💻 GitHub - 🌎 Website - == [ Credits ] == James Harness - CRT Monitor by James Harness - == [ Timestamps ] == 00:00 Intro 00:41 Snake Game in 3D 03:15 Map Scene to 2D Plane 05:10 Load Retro Computer 06:16 Demo == [ Tags ] == #suboptimal #metaverse #threejs
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