Meta Shape Tools is a new feature of “Shape Tools“ (found only in Sensei Format) which work similarly to the basic Shape Tools which allow you to cut out, combine and intersect multiple mesh objects, but take advantage of Blender's awesome metaball system. Whereas Shape Tools work better for hard surface modeling, Meta Shape Tools produce brilliant smooth, geometric visions. In this video we use Meta Shape Tools to quickly produce a spaceship/future cruiser thing. We also compare the process of retopology
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