Myvideo

Guest

Login

Maya Rigging a Character with Advanced Skeleton (FREE TOOL) - Part 02 Joint Placement For Animators

Uploaded By: Myvideo
11 views
0
0 votes
0

Maya Rigging a Character with Advanced Skeleton (FREE TOOL) - Part 02 Joint Placement For Animators This is part 02 of five videos on how to rig a 3D character in the free tool Advanced Skeleton. Today I'm going to briefly touch on why referencing and not importing is important. Then demonstrate how to place the joints to form the character skeleton. Good joint placement is important to get good deformation when we bind and skin the character, and making our animation look better. If you haven't wat

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later