In this tutorial we will use cloth simulation in Blender to create this effect from the Ghost In The Shell title sequences where some white goo peels off this robot girl's face. The final result can be rendered in Eevee or cycles (instructions provided for both) I have tried to keep this one as beginner friendly as possible but you'll still need to have a basic understanding of the Blender interface. Check out the original animated title sequence (a little bit NSFW): And the Scarlett Johansson movie version: Free head scan with textures used in the tutorial: Some other free scans you could use (signup possibly required): HDRI used in the tutorial: Enjoy! 0:00 Intro 1:11 Head download and setup 3:08 Flakes model setup
Hide player controls
Hide resume playing