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Fallout Was Sold, Not Saved | The Rise and Fall of Interplay

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Everyone knows Bethesda saved the Fallout franchise, right? That’s where you’re mistaken. Fallout was a successful series years before the IP was ever for sale. So how did one of the biggest publishers in the industry (Interplay) rise and fall despite having such a successful franchise? Let’s look at the questionable business practices that caused the fall of Interplay and Black Isle Studios, And what led to the cancellation of anticipated titles like Fallout 3 (aka Fallout: Van Buren) and the original Baldur's Gate III: The Black Hound. This is a one-hour deep dive into the drama surrounding Fallout, BioWare, Interplay, Titus Interactive’s buyout, Snowblind Software and the fight over Baldur's Gate: Dark Alliance, Fallout's development and the controversial sale of this IP to Bethesda Softworks. I hope you enjoy this deep dive into the fascinating and tumultuous history of Fallout! 0:00 - Intro 2:33 - A Success From the Start 5:40 - The Road to Fallout 12:48 - Interplay’s Downward Spiral 23:12 - The Rise of Titus 40:46 - Bethesda v. Interplay 56:03 - A Broken Industry #FalloutVanBuren #Interplay #BlackIsleStudios — MUSIC CREDITS Fallout 1 & 2 soundtrack by Mark Morgan Baldur’s Gate 1 & 2 soundtrack by Michael Hoenig, Inon Zur & Howard Drossin Baldur’s Gate: Dark Alliance soundtrack by Jeremy Soule Featuring covers of music composed by The Ink Spots Additional music by: Niklas Gabrielsson & Martin Landstrom Red Octopus Luca Francini Alan Carlson-Green Rand Aldo Got Happy Crypt of Insomnia Christoffer Moe Ditlevsen Dex 1200 Golden Age Radio Walt Adams — FULL LIST OF FOOTAGE CREDITS & SOURCES: — BECOME A MEMBER ► PATREON ► KO-FI ► TWITTER ► LIVESTREAMS ► TWITCH ► DISCORD ►

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