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Source Lighting Bugs

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A little different to my normal stuff, but I figured you’d be getting bored of the graphs and figures. Time to take a look at the limitations and failures of the Source engine. Check out the new graphical features here: #hammer 0:24 - Why mapping for Source is such hard work 0:39 - Methods of calculating lighting 1:46 - Broken props since latest update and how to fix it 2:37 - Other problems with fast lighting 2:46 - Real-time shadows 3:12 - Flickering / toggleable lights - FIXED as of 12/5/17 Thanks to Tophattwaffle for help with this video: Check out my channels: ● 3kliksphilip: ● 2kliksphilip: ● kliksphilip: Other information you might like: ● Website: ● Twitter:

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