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Babylon 5 When Lasers Will Not Get The Job Done...

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An example of using a deforming collision body with Lightwave 3D’s Bullet Dynamics. The Vorlon is a standard fractured ’parts body’. If you look closely you’ll see that the colliding Shadow morphs into a broken and twisted state during the collision, hence a deforming collision body. Vorlon Dreadnought - Fabio Passaro Shadow - Nedab Goksu Music composed by Christopher Franke Lightwave 3D version: 2015.3 Background produced with SpaceEngine Beta

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