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The correct way to make decals in Blender (NO SHRINKWRAP)

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Someone made an addon based on the technique! Get it here: It is a bad idea to use shrinkwraps for decals. I show you a more robust technique. It’s more useful, looks better, and works in more situations. I talk about what makes this technique better, how to link textures to empties, how to limit its projection within the empty, working with PBR decals, order of operations, using one decal on multiple objects, and more… I always appreciate feedback for my videos. Keep it nice and constructive. ▶️ CHAPTERS ◀️ 00:00 - The new way to make decals 01:50 - Making the graffiti 02:30 - Object coordinates 04:10 - Mixing with the material 04:37 - Limiting the depth 07:20 - Making the sewer grille 08:06 - Where to download decals 08:30 - Object coordinates 09:09 - Working with alpha 10:10 - Using a node group 10:48 - Dirt on multiple objects ▶️ KEY TAKEA

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