Erika and Mario walk you through the most notable features in the latest release of the Spine Editor and Spine Runtimes. 00:15 Audio support 01:53 Revamped exports 03:39 Type to search 04:48 Stretchy, compressed, and uniform inverse kinematics 06:07 Combining skins 07:09 Skin duplication and placeholder creation 09:02 Vertex copy/paste 09:48 Pixel grid rendering 10:13 Spine Runtimes improvements 10:43 Additive animation blending 14:18 spine-cpp 15:11 Spine web player Blog post link:
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