Click this link and use my code DESIGNDOC to get 25% off your first payment for . That’s 25% your first month or your first year, depending on the subscription you choose. Multi-phase bosses are all over JRPGs, but they've made a home in every genre by now. For game designers, breaking up a single boss fight into a bunch of forms can create more flexibility, more payoff, more chance to tell an interesting narrative, and yeah, maybe more things to watch out for. Let's talk about boss phase design in games! Featuring boss fights in: Kingdom Hearts 1 Final Fantasy VI Shovel Knight Ace Attorney series Sonic Superstars Cuphead Gunstar Heroes Persona 3 FTL Star Fox 64 8-Bit Music Theory's 'Dancing Mad' breakdown: 🎧 Patrons get ad-free episodes early, plus access to our behind-the-scenes podcast. 📢 Support Design Doc on Patreon: 👕 Check out our merch store! Design Doc on Twitter: #finalfantasy #cuphead #shovelknight
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