[ #демо #демосцена #demo #demoscene #программирование #programming #GameDev #ЭтоИнтересно ] The 90s and 00s demoscene was filled with incredible sights & sounds for the senses, but none more incredible (in my opinion) than kkrieger; a playable 3D FPS that compacts into just 96KB created by German demo group Farbrausch (theprodukkt). I'm fascinated by this, so it was amazing to get the chance to speak to some of the developers and designers of this monumental release and find out just how and why it was made. #fps #demoscene #kkrieger Massive thanks to the demoscene legends; giZMo and ryg for their help & resources on this video. giZMo: ryg: 00:00 The demoscene 04:17 Farbrausch pre-kkrieger 07:27 Procedural texture generation 10:04 Integrated ad 10:51 Using external libraries 12:19 Bump maps and meshes 13:30 Tools of the trade (Werkkzeug) 14:36 Character modelling 16:34 Reducing the code size
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