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GameForest Evolution of Build Engine Games 1993-2018

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Видео загруженно с помощью группы VKS » YouTube. Оригинал видео: Заходи в группу: Всю информацию найдешь в закрепленной записи! ➖➖➖➖➖➖➖➖➖➖➖➖➖ Evolution/History of Build Engine Games from 1993 to 2018. Build is a first-person shooter engine created by Ken Silverman for 3D Realms. Like the Doom engine, the Build engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects. List of Build Engine Games: Ken’s Labyrinth January 1, 1993 Witchaven September 30, 1995 William Shatner’s TekWar October 1995 Duke Nukem 3D January 29, 1996 Witchaven II: Blood Vengeance May 6, 1996 PowerSlave October 31, 1996 Duke Nukem 3D: Atomic Edition 1996 November 1996 Duke it out in D.C. March 17, 1997 Duke Nukem 3D: Plutonium Pak April 6, 1997 Redneck Rampage April 30, 1997 Redneck Deer Huntin’ 1997 Duke Nukem’s Penthouse Paradise May 1, 1997 Shadow Wa

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