Project Files : code In this episode of unreal engine open world series, I am going to improve my character jumping to a predictive jumping system. This part is about hanging the character on a ledge. I did this part a while ago, but i wanted to improve it as there were some bugs and i was not satisfied with the state it was. support my work : Like my facebook page for more content : Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue4 #indiegamedev
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