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How Accessible Were This Year's Games | Game Maker's Toolkit

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One year on from my “Designing for Disability” series, let’s take a look at 50 of the year’s biggest games to see how the industry is tackling accessibility in 2019. Support Game Maker's Toolkit on Patreon - Get GMTK Merch on Teespring - Sources Deaf Game Review - Resident Evil 2 | Can I Play That? David Tisserand | Twitter https://

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