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Spider-Man and the X-Men - Arcade's Redux - Hack Genesis Longplay

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Hack released by @BillyTime Patch Version 2.0 Spider-Man / X-Men in Arcade’s Redux is a massive balance patch to improve gameplay and tone down difficulty of the infamous original. v2 Changes: SRAM Function Saving: Game saves after every life lost. Loading: At the Spider-Man Security level skip screen after the title. Highlight Yes and Hold B. Global Changes: Always have the option to skip stage 1 Wolverine and Storm’s Music has been Restored in their respective levels Start with 5 lives Spider-Man: Spider-Man moves faster Spider-Man can wall crawl faster Spider-Man has a longer invincibility window after being hit Spider-Man’s Webs do 2 times as much damage Rhino has less health (Stage 2 Boss) Wolverine: Wolverine has a longer invincibility window after being hit Wolverine regenerates health faster Wolverine can always regenerate health Wolverine’s jumps have lower gravity Apocalypse recieves a health buff (Stage 1 Boss) Juggernaut moves slower (Stage 2 Boss) Gambit: Gambit’s real name in the briefing screen has been changed to Remy LeBeau Gambit has infinite cards Card meter has been removed from HUD Gambit’s card decks are now exclusively used for special attack Gambit has a longer invincibility window after being hit Gambit’s jumps have lower gravity Enemies in Gambit’s stage have reduced health King of Cards has less health (Stage 1 Boss) Storm: Doors are destroyed in 1 hit Storm’s oxygen meter depletes at a much slower rate Electric barriers to 1/5th damage to Storm Storm’s oxygen meter is replenished immediately upon resurfacing Orb Boss has 1/2 health (Stage 1 Boss) Cyclops: Cyclops’ fire rate never degrades when health is low Cyclops has a longer invincibility window after being hit Cyclops’ jumps have lower gravity #segagenesis #megadrive #retrogaming Enemies in Cyclops’s stage have reduced health Master Mold has reduced health (Stage 2 Boss) Note about Juggernaut (Wolverine Stage 2): Juggernaut starts with 24 health, dropping anvils on him deals anywhere from 1-4 hp in damage. However, Juggernaut will remain at 2hp until the very last pillar before the giant toy bin. Dropping half to two thirds amount of anvils on him will ensure victory. Slash him at the last pillar and he will be defeated. Slashing him before this point deals no damage and only serves to slow him down. Note About Rhino (Spider-Man Stage 2): Rhino can only be hurt by swinging into him, it will take six or so hits to defeat him. Patching instructions can be found in the readme.

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