- Splitscreen for local multiplayer - Windows crashes write out minidump files for debugging - Some angelscript error messages display call stack - Cloth foley sounds for choke animation - Fixed initialization error that could cause slowdowns - Better pathfinding AI during circle-strafe - Tethering ends when hit - Fix for occasional inverted detail map normals - Fix for rare Mac crash caused by VRAM query - Fix for grabbing mouse when window does not have focus - Loading screen uses default system cursor - Enemies don't use fighting stance movement when not hostile
Hide player controls
Hide resume playing