In this Video, I will show you how to create a Jiggly Orb, made of stone, that emits light from the deformed areas. I will use an Effector as a Deformer, add a Jiggle Deformer to get some secondary motion, and then use a tension tag to record the stretched polygons and drive a Vertex map and a material. Download the final 3D file here: Orb ?dl=0 Check out 3D Fluff's Youtube Channel here: To keep getting gr
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