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Elden Ring | PS5 - Xbox Series S/X - PC | Graphics Comparison

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PS5: 2160p at 30fps (unlocked framerate) 1620p at 60fps (common resolution) 44,80Gb Series S: 1440pp at 30fps (unlocked framerate) 1080p at 60fps (common resolution) 48,90Gb Series X: 2160p at 30fps (unlocked framerate) 1620p at 60fps (common resolution) 48,90Gb PC: 50,04Gb - I recommend you buy the game at Instant-Gaming with a -28% discount: - This comparison has been made with the launch patch applied to all versions. - The PC version runs on an RTX 3080 and 32Gb of RAM at 2160p. - Xbox Series improves its performance with the use of VRR (if we have a compatible monitor). PS5 does not have this option, although it does have a higher average FPS. - If we run the PS4 game on PS5, we get a perfect framerate at 1800p (with temporal reconstruction) sacrificing the graphical improvements offered on the native PS5 version. - I consider it a bad decision not to lock the framerate in quality mode on consoles. It

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