N-gons are sometimes created as part of the modeling process. Although they are fine in flat surface that are not meant to be deformed, quad topology is usually preferred in all other cases. In this video we look at several methods for turning N-gons (and triangles) into Quads. Follow Blender Secrets on Youtube Free Sample PDF Full Blender e-book with free updates Writer & voice: Jan van den Hemel Editor: Tushar Ganesh Music: Python Blue
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