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Керонская пещера из SQ1 (на движке Half-Life 2) (WIP)

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ORIGINALLY UPLOADED ON: 19 June 2010 at 23:14 I decided to take up mapping with Hammer in Half-Life 2. I decided a neat place to start would be with an area from one of my favourite games: Space Quest I - The Sarien Encounter. It's no where near finished yet. I only have the first area with the grate and the geyser/rock/door puzzle. It took a while just to figure out how to engineer that, but I managed to pull it off with a little help. I'll pretty it up more as I go along...

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