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Lies of P | PS5 - Xbox Series S/X - PC | Graphics Comparison | Analista de Bits

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PS5: - Quality Mode: 2160p/30fps (reconstructed from 1440p) - Performance Mode: 2160p/60fps (reconstructed from 1080p) - Quality Mode with HFR: 2160p/40fps (reconstructed from 1440p) XSS: 1440p/40fps (reconstructed from 972p) XSX: - Quality Mode: 2160p/30fps (reconstructed from 1440p) - Performance Mode: 2160p/60fps (reconstructed from 1080p) - Quality Mode with HFR: 2160p/40fps (reconstructed from 1440p) PC: PC: 2160p Max. Settings DLSS Performance RTX 4060Ti/4070/4070Ti/4080 | 32GB DDR5 | i9 12900K - Remember that this comparison has been made with the Demo version of the game. The final quality may vary. - PS5 and XSX offer 2 display modes. Quality and Performance. Quality mode has higher resolution, better reflections and shadows. - XSS only has one display mode in this demo. This version has some cutbacks in reflections, shadows and terrain detail level. - Loading times are almost equal, with a minimal advantage on PC, followed by PS5. - Performance on XSX is a bit more stable in general with respect to PS5, which suffers a bit more stuttering. - XSS framerate drops to 30fps at times. - On PC, optimization is good despite not having dedicated drivers for now.

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