0:00 - Intro 17:00 - Create a Coin for Bas Relief 19:24 - MRGBZGrabber Alpha vs Bas Relief 22:18 - Project Bas Relief 29:05 - ZBrush Primitives 31:00 - Oogie Boogie Blockout 55:11 - Polygrouping Seam Lines 58:30 - ZRemeshing Good Geometry 1:04:15 - Cushions 1:10:29 - UV Master 1:11:32 - Transparent Wireframe Render 1:14:40 - Posing 1:18:56 - Transpose Cloth 1:24:13 - Dynamic Cloth Brushes with Elasticity 1:33:10 - Surface Noise for Fabric Weave Pattern 1:35:08 - Morph UV Texture Painting 1:37:15 - Custom Stitch Brush 1:41:00 - Stroke Polygroup Border to Place Stitches 1:44:02 - Refining Stitches 1:46:28 - Cloth Seam Creation 1:49:30 - Stitch Integration 2:02:15 - Itchy Fibermesh 2:05:08 - Polypainting
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