In this video we'll focus on more complex material rendering, specifically we'll focus on translucency, a material aspect that defines the amount of light that is able to travel through a surface. You can download the result files here: Voice and video by Martin Schmitter. Reference: Intro: 00:08 Adobe Standard Material (ASM): 00:54 Translucency/Important Parameters: 01:18 Modeling In Substance Modeler: 02:15 Details In Painter: 03:56 Stager material Setup: 04:44 Examples: 06:04
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