Learn how to convert any 2D vector icon into a detailed ray traced 3D render! We'll use Blender to extrude SVG icons into 3D geometry and render the result with a simple glass material in a smooth lighting setup. If you want to support the channel: Software used in this video: Blender - The free and open source 3D software: Note: The website mentioned in this video () has decided to put all their SVG icons behind a paywall. But fear not, there are other places to get different free icons! And even better, some of them are open source too: Feather Icon (Open source): Google Fonts Icons (Open source): Timestamps: 00:00 Where to find free icons 00:36 Import and extrude 02:34 Lighting studio setup 05:12 Material setup 05:57 Tweaks before rendering 07:28 Saving the image 08:02 The SVG workflow 09:50 Thanks fo
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