Profiling and honing your game’s performance for a broad range of platforms and devices is crucial – it can help you expand your player base and increase your chance of game success. The Memory Profiler 1.1 now provides much more information about your application’s memory state. And often, it’s not just about managed memory. In this session, we show you some of the lesser-known aspects of memory footprint, how they might affect your application’s performance, and how to resolve them. Speaker: Anton Kruglyakov, Senior Software Engineer, Unity Unlock success for your game, however you define it: #unity #gamdev #memoryprofiler
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