Using relativistic raytracing I created 360 videos of what it looks like to travel through wormholes. We've seen wormholes in TV Shows, Movies and Video games but very few get this right. There are many formulations for wormhole geometry, and I use two, the Ellis wormhole (also known as Morris-Thorne) and the DNEG wormhole used for the movie 'Interstellar' The starting point for this was the paper which describes the geometry of the wormhole used in Interstellar which describes the geometry they used and a
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