So for those of you who may not know, people that entered the Byte Off competition had only a month to develop a playable demo for the NES. Because of the limited time I or we, didn't have enough time to fine tune things like the assets. Spending too much time on one thing can delay your development big time with that kind of time limit. And you wonder why E.T. tanked the video game industry the way it did. So here are some side by side comparison of the updates I am making since the Byte Off Competition. There is still things I need to add when the time comes. I said it once and I'll say it again. Just because its the developed on NES doesn't mean I have to make it look like the games back then on NES. Pixel Art has evolved and there is just not excuse. Not even with the NES Limitations. #8bit #Nes #Nesmaker #Retrogaming #Homebrew #Digitalart #PixelArt Get your Nesmaker here: Nesmaker Forums: Nesmaker FB Group: Download CBR Byte Off Demo (Has bugs so save often): Artwork By: Music By:
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