What if painting the ground could instantly grow forests, rocks, and grass? Unreal Engine 5’s PCG makes it feel like magic — this demo of Biomes in a Box shows how a simple brush stroke can bring whole biomes to life. The graph comes with flexible settings, works perfectly with your own assets, and it’s released free as my small contribution to the community — because everyone deserves a place to start. Learn to paint procedural biomes on landscapes, use Bounds/Remove splines, add decal paths, use spatial noise for vegetation, regulate water level and configure everything via Data Assets. Demo uses the free Rural Australia pack from Fab Links: Tutorial - Gumroad - Fab - (slightly different file organization and naming) UE • PCG plugin required Music: 'Meanwhile' by Scott Buckley - released under CC-BY 4.0.
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