### Lore You approach the vampire's crypt, wooden stake in your left hand, glowstick on your right, and your magical musical pendant around your neck. An immense wooden coffin lies in the middle of the room, a bas-relief of a harp on its cover. The creature is tremendously powerful, but you know its only weak spot: it cannot help itself when a sick beat comes on. You say the activation word (“LET'S GO“) and the little rectangular pendant starts blasting out a four-on-the-floor beat that fills not just this room, but the whole damn castle. The coffin starts pulsating to the beat and, after a few bars, the creature leaps out, takes your offering hand and joins you on the dancefloor. The two of you twirl back and forth, sometimes hand in hand, sometimes freely dancing around each other. The lights go out and a bright white flashes on the downbeats, giving you regular short glimpses of the space but which make you question the exact location of your target every time the r
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