Myvideo

Guest

Login

Stylized Character Head Creation Process | Blender 2.8

Uploaded By: Myvideo
12 views
0
0 votes
0

Timelapse of the process to create a stylized character head. Sculpt, retopology, texturing and real-time rendering, all done in Blender. Sketchfab: Artstation: Unity Asset Store: _________________ Starting basemesh by Brice Laville Saint-Martin:

Share with your friends

Link:

Embed:

Video Size:

Custom size:

x

Add to Playlist:

Favorites
My Playlist
Watch Later