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DayZ SA Audio Replacement Test - Part Two

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Some further short sound design tests experimenting with replacing various aspects of the audio from DayZ standalone. Seascape, ship wreck, warehouse ambience’s, suppressed M4A1 shots supersonic/subsonic ammo, mosin indoor/outdoor, FNX45 indoor/outdoor, shovel & axe melee. This audio work is in no way affiliated with DayZ Standalone.

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