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castlevania remake - the last update.

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:UPDATE: got a C&D from Konami. i am allowed to keep the videos and download up, as long as i don't do any further updates on castlevania. i talked with Jay from Konami UK, and he'll do everything in his power, and talk with Konami Japan to see if it's somehow possible to get a license so i can continue the project, but don't get your hopes up. fixed dogs getting stuck when jumping. fixed climbing issues on some blocks improved heavy fall stun effect, to make it more like the original. added medusa boss with placeholder, endlevel pearl etc. did more adjusting of light on level 1. fixed some pickup sounds that had gotten broken due to bug with unreal parent child relationship. adjusted lights on candles, which should improve framerate. created a normal map for the bossbat on level 1. bat should no longer pass through wall on level 1. adjusted the wallchicken wall, it should now break like in the original. adjusted platform movement. they now mov

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