Games written in GameMaker: Studio can now harness the full speed of the CPU with the new native YoYo Compiler (YYC), allowing projects to run up to 100x faster than before, across all native platforms supported by Studio. Unlocking new possibilities in CPU intensive areas such as AI, procedural techniques, real time lighting, enhanced physics, real time geometry deformation, collision and data manipulation and raising the quality bar. To join in the discussion head over to:
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