Learn how you can take any 3d model and reduce the polygon count IN-EDITOR to generate LODs. This works on models with Blendshapes, static meshes, and skinned meshes! We'll be using the FREE Mesh Simplifier tool from Unity, called AutoLOD: to achieve this. In this tutorial I am using models from the asset store to get a realistic view of how you might use this tool and see what kind of performance benefits you can expect to see. The Half-Orc model here is from InfinityPBR: and the City Props are from ReversedInt: (50% off in the New Year's sale) 💸 Ongoing sales 💸 ⚫ Check out the latest Humble Bundles ⚫ Publisher Sale! 50% OFF an entire publisher's Assets! Publisher changes weekly! ⚫ Save up to 50% on NEW Assets: 👨💻 Unusually, the code is NOT on GitHub because I can't share these models, so there's nothing to put on GitHub. 📚 Resources: ⚫ AutoLOD GitHub: ⚫ AutoLOD Blog Post: ⚫ HLOD Tutorial for even more FPS! 📱 Let's stay connected YouTube: Patreon: Facebook: Twitter: TikTok: @LlamAcademy Instagram: ---- Believe in LlamAcademy's mission and have received value from the videos? Consider becoming a Patreon supporter: ---- Most tutorials come from knowledge gained making Llama Survival - a top-down zombie survival shooter for Android and iOS. I also have some Unity Assets: Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. #unitytutorial #tutorialtuesday #gamedev #tutorial #unity #llamacademy #gamedevelopment #optimization Chapters: 00:00 The Problem 00:53 The Solution 02:20 Default Scene Performance - No LODs 03:00 Model to be Simplified 03:20 How to Install Auto LOD & Default Mesh Simplifier 04:05 AutoLOD Configuration in Preferences 05:03 How to Uninstall Auto LOD 05:45 How to Simplify a Mesh In-Editor with Auto LOD 07:40 First Pass Simplification Results 08:27 Revert LOD Generation, Update Settings, Re-simplify 09:05 Second Pass Results - There's a Problem! 09:39 Important! Handling LOD of Held Objects 09:56 Fence Model Simplification Example 11:46 Final Thoughts & Support the Channel!
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