Big Brother, Video Game Psychology & Obedient Humans living inside Skinner Boxes. This was a presentation at the recent DICE 2010 Summit. - Cereal boxes with screen - Soda cans with Wi-fi - Tatoos with Adsense - REM in-ear entertainment - Sensors that sense our emotions - Gov't rewards for supporting political candidates - Eye sensors that track our reading See: 5 Creepy Ways Video Games Are Trying to Get You Addicted
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